Embodied Visions: Interactive Installations That Reimagine Bodily Presence in Digital Imaging Apparatuses as Shadows
Yunzi Shi, John Bell, Adithya Pediredla (Dartmouth College) · SIGGRAPH Asia 2024 Art Papers
Three installations that only work when the visitor's body becomes a shadow. Your shadow turns into someone else's, video appears only where you block the light, and matching a stranger's pose through a wall lets you see the other side.
Learning to Move, Learning to Play, Learning to Animate: A Multimedia Exploration of the More-than-human Intelligence
Mingyong Cheng, Sophia Sun, Han Zhang, Yuemeng Gu (UC San Diego) · SIGGRAPH 2025 Art Papers
A performer, robots built from found branches, plants wired with electrodes, and live AI imagery respond to one another on one stage. The title says learning, but the paper itself admits the robots were teleoperated after reinforcement learning was abandoned.
Infant Vision: Reconfiguring Perception in Mixed Reality
Wei-Chen Yen, Chun-Cheng Hsu (NYCU) · Seth Riskin (MIT) · SIGGRAPH 2026 Art Papers
Through an MR headset, the gallery takes on an infant's visual conditions. Blur, contrast, and field of view are tuned across five age presets, making familiar adult eyes strange again.
see-saw: A Kinetic Installation that Unfolds in Silence Driven by Liquid Flow
Takafumi Morita, Yasuaki Kakehi (The University of Tokyo) · SIGGRAPH Asia 2023 Art Papers
Liquid moves silently between tanks at either end of a seesaw, shifting its center of gravity until the beam slowly tips. An electrohydrodynamic (EHD) pump carries the liquid with an invisible electric force.
- Session 1Thu, Sep 10, 2026Presented by Joonhyung Bae
Cutting Kim: Playful Transgression Through VR Voice Interaction in Public Exhibition Contexts
Joonhyung Bae, Eunjin Choi, Juhan Nam (KAIST) · SIGGRAPH Asia 2025 Art Papers
A VR game where the loudness and pitch of your voice become the power and color of your weapon. Across four exhibitions, the paper observes how "shouting in public" comes to be permitted.